Low polygon modelling tools
Posted on October 2, 2009
4 Comments
Filed under Education, Modeling

Low Poly tools
Here are the tools I am using in the low polygon modeling videos.
1. Merge Vertex tool
2. Delete History
3. Freeze transformations
4. Extrude
5. Split polygon tool
6. Bevel
7. Cut faces tool
8. Insert Edge Loop tool
9. Select Edge Loop Tool
10. Slide Edge Tool
Nothing fancy, just basic Maya tools. Merge Vertex tool only appeared in Maya 2009 though.
Comments
4 Responses to “Low polygon modelling tools”
Leave a Reply
-
Recently Written
- “My dad the bounty hunter” trailer
- Maya free Tips #05. Polish proxy helpers
- Maya free tips #4. Selection sets
- MAYA FREE TIPS #3. The power of alembics
- Maya free tips #2. Wai Khru the easy way
- Maya free tips #1. Pesky keys.
- Maya free tricks!
- God-like superpowers
- Top 10 documentaries on animation
- “Arcane” (Fortiche/Riot games)
-
Categories
- Acting
- Animation
- Animation Mentor
- Business of animation
- Character design
- Cinematography
- Comics
- Drawings
- EA
- Education
- Friends
- Fun
- Game design
- Graphic design
- GTD
- IT
- Life hack
- Linux
- Miscellaneous
- Modeling
- Painting
- Portfolio
- Rare
- Reference
- Rigging
- Sculpture
- Short film
- Story
- Tablet PC
- VFX
- Video Games
- Windows Mobile
-
Archives
- February 2023
- January 2023
- December 2022
- November 2022
- September 2022
- August 2022
- April 2022
- June 2021
- April 2021
- January 2021
- November 2020
- October 2020
- September 2020
- July 2020
- June 2020
- May 2020
- April 2020
- March 2020
- February 2020
- January 2020
- June 2019
- May 2019
- April 2019
- March 2019
- December 2018
- November 2018
- October 2018
- July 2018
- May 2018
- December 2017
- September 2017
- July 2017
- June 2017
- May 2017
- December 2016
- November 2016
- October 2016
- August 2016
- July 2016
- May 2016
- March 2016
- January 2016
- November 2015
- October 2014
- July 2014
- April 2014
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- July 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
- March 2006
- February 2006
- January 2006
- December 2005
-
Admin
-
Search
-
-
Links (mostly outdated)
- A Commentary
- Alberto Cerriteno
- Alfo S.
- Alison
- Andrea Blasich
- Andy Thomas
- Animation archive
- Animation mentor
- Anna Yamazoe
- Arte y Animación.
- Asifa Hollywood
- Avalanche Software
- Big Screen Animation blog
- Bobby Chiu
- Bonvoyage airlines - Bonvoyage airlines webdesign agency
- Box Office Mojo
- Brad Kinley
- Brandon Beckstead
- Brock Gallagher
- Brock-O-Rama
- Carmelo
- Cartoon Brew
- CGIndia
- Chad Sellers
- Char Blarg blog
- Character animation studio
- Character design blog
- Character design notes
- Chicken Toast
- Chris Davis
- Chronicles of an animator - David Martinez blog
- Conceptart.org - messy forum as usual but you can find some gems
- Deja View
- DJ - He is not a real DJ but that’s his name anyway
- DMCA
- DNA guys
- Drawn
- Enrico Casarosa
- Erlend
- FEED
- Feng Zhu
- Florian Satzinger
- Framefilter
- fxguide
- Golgoth13
- Henry Sanchez
- Jamaal Bradley
- Jason Schleifer
- JimHillMedia
- John K - this is not John Khars here but Ren and Stimpy John Kricfalusi. I am not too fan of the cartoon but
- Joost
- Keith Lango
- Kenny Roy
- Kris Staber
- Kris Staber
- leif jeffers
- Lines and colors
- Maciek Gliwa
- Manfred Ragossnig
- Mark Behm
- Martin K
- Matt Williames
- Mayerson on Animation
- Micha
- MichaelBarrier.com
- Mike Stern
- Milo
- Morgan Kelly
- Nikola Tamindzic - Party photographer
- Passion Pictures
- Peer Lemmers
- Rad How To
- Ray Chase
- Rebecca's blog
- Richie Prado
- Robert Barros
- Rok Andic
- Ross Burt
- Saddington & Baynes
- Sebastien Lasserre
- Spline Bomb
- Spline doctors - They are not really doctors but they will help you cure all your spline problems
- Spungella - Jean Denis Haas blog
- Stephen Silver
- Studio AKA
- Studio Soi
- Subdivision modeling
- Syndicat des producteurs de films d'animation newsletter
- TAG blog
- the A files
- The Art Center
- The art of Dave Pimentel
- The Berzerker
- The CA Blog
- the Plausible Impossible
- Timbo
- Timbo
- Toby Shelton - Dreamworks storyboard artist
- TWEAK!
- Uli Meyer
- Vincil
- Visual news
- Vulcan studios
- Wesley Louis
- WireImage
- Zbrush central
- Ziggy





[…] Low polygon modeling tools […]
[…] Related posts: Autorig tutorial prep work 02 Autorig tutorial prep work 01 Low polygon modeling tools […]
[…] Related posts: Autorig tutorial prep work 03 Autorig tutorial prep work 02 Autorig tutorial prep work 01 Low polygon modeling tools […]
[…] so simple that they only require a smoothing hotkey and a handful of tools which I featured in my ‘Low Polygon modeling tools’ […]