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Blender Sculpting tool

Posted on August 7, 2011  5 Comments
Filed under Education

If you ever wanted to try Zbrush but couldn’t afford it or were just put off by the interface, don’t despair! Blender comes to the rescue again!

Here are two really cool videos where you will be able to witness how awesome Blender, a FREE software is! This time you won’t have to listen to my silly comments or watch me looking for tools as a master modeler/sculptor will take you on a tour.

The first video is a sped up version of the second video, a teaser if you like. The second video is a 1h30 mins long sculpting walkthrough were you will be able to follow Roberto Roch and watch him work in realtime. Check this out, they are both in 720p!!!


Comments

5 Responses to “Blender Sculpting tool”

  1. tynaud on August 8th, 2011 02:09

    Nice sculpt !
    There is another free software (as in free beer) for sculpting : sculptris (owned by pixologic).
    You should give it a try too… It has adaptative tesselation, which is not implemented yet in blender.
    http://www.pixologic.com/sculptris/

  2. Olivier Ladeuix on August 8th, 2011 02:28

    oh cool for some reason Sculptris wasn’t working on my computer until today and now that I was able to try it, it is not bad at all!

  3. Noticias 3d y Animación on August 13th, 2011 04:19

    Muy buen tutorial. Habrá que profundizar más en Blender.

  4. Carlo on August 21st, 2011 01:52

    there was a GSOC project for blender which aimed at improving the sculpting workflow… includes features such as masking and stuff… you should be able to find a build out on graphicall.org (i think its the onion branch?)

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