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3d Modeling portfolio

Posted on January 14, 2012  3 Comments
Filed under Education, Modeling, Portfolio

[Update novembre 2020: At the time of the article I only had a vague idea about topology and was mostly interested in the final result. I am currently attending Animschool’s advanced facial rigging course and will therefore update all the meshes very soon and rig them all]

Since animation work is pretty scarce at the moment I have decided to put all my modeling work together just so I can apply to 3d modeling positions.

Those are props for a long overdue short film, personal work, professional work and character design studies. The work was done in Maya 2009 for the most recent pieces, 3ds Max 5 for the rest.

The Pixar related models are obviously fan art as I have never worked on Ratatouille or Brave. I only did those to get a better understanding of Pixar’s character designs, wireframe edge flow and rigging (articulations).

During a recent visit to French sculptor Bourdelle’s museum in Paris, I was reminded it is how the best artists learnt their art, by copying the masters. Michaelangelo was a great source of inspiration for Bourdelle, Daniel Lopez Munoz is mine.

Download the PDF version if you prefer Olivier_Ladeuix_modeling_2011.pdf or click the pictures below to zoom in.

You will probably find a timelapse video for most pieces in the “Related Posts” section at the end of the post and I would suggest their viewing to anyone wanting to learn about CG modeling and clean edge flow or just to see wireframes.


Related posts:
Low polygon modeling
Fredericksen house part 02
Long chair modeling timelapse


3 Responses to “3d Modeling portfolio”

  1. Pixar Brave, sneak peek clip :Animation with a moustache on February 23rd, 2012 11:06

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  2. Pixar Brave Wireframes :Animation with a moustache on June 26th, 2012 05:20

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