Having read the book, I already know the story will be more compelling than Avatar’s. The movie is coming out in only few weeks!!!
Ah and a series of new clips just came out as well
Sorry for those waiting to hear from “Pick my Brain” but I am pretty busy with other things at the moment.
One of those is the fact that I enrolled to the Alex Woo and Louis Gonzales Schoolism Gesture drawing class.
It is only the first week so I am not too sure how the class works yet or even who my classsmates are (except my buddy Maciek)
Our first week we were asked to focus on the line of action,. For the sketches I couldn’t find a spot with people showing interesting line of action so I did some regular sketches instead. Here are my assignments:
Something new from Emeryville just came out and it is looking really nice. If you still needed to be convinced to go and watch Pixar’s next feature, Brave, you are in for a treat.
I like the sound they put at the end of the clip, reminds me of a “Lost” episode.
I am not too sure about the rendering/compositing though. I feel some reflected light and maybe some colours in the shadows are missing. The dark areas seem too bright in places and the green of the “straw like grass” seems a bit strange for such a rainy kingdom but this could be due to the Youtube compression and my taste for saturated colours ;-)
Character design wise, I was worried Merida and Queen Elinor’s design would be too bland but they have some nice subtle wrinkles and sharp features that work very well in animation.
I can’t wait!
I just came across a really good 3d model review by Dave Gallagher and I found it verry interesting as Dave is giving some really good tips on how to best adapt a 2d concept art into a working 3d model.
It is only 15 minutes but I have never seen anything like that online before. Don’t expect anything technical except at the very end where he talks about adding more edges to the chin to create more volume and the problem it will cause. The video is mainly about translating a 2d concept into 3d and spotting areas that usually get overlooked.
They just interviewed Reel FX Rigging Department supervisor Josh Carey and the article is pretty informative regarding their pipeline and the kind of R&D they do. I had never imagined anyone would create a “data mining” tool to evaluate controls usage and I think it is a great idea for a TD to see which ones are the most used.
There are also so useful tips for aspiring TD so check it out!
I love naturalistic animation but cartoony animation with that kind of rigs must be a LOT of fun!
Great work by ReelFX and if you missed Josh Carey’s VES rigging submission, hit the link below.
Shorter clip but more accurate colours here
I think that Pixar logo would fit nicely after so much keyframe awesomeness. In your face Serkis! ;-)
Ahah! something new to see!