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Rethinking Maya’s hotkeys for animation

Posted on May 25, 2013 5 Comments
Filed under Animation, Education

Having studied Psychology and Ergonomy at University, it always bothers me when I have to use tools that haven’t been carefully thought out with the final user in mind.

Let me share with you the Maya hotkeys’ layout I have been using for the past few years. Just by looking at it, you will quickly understand how much more practical those hotkeys are. By having all the hotkeys on the left side of the keyboard, you don’t need to look at your hands anymore and have immediate access to the most useful scripts and tools. I wish changing hotkeys was as simple as in 3dsmax where you can save and load layouts on the fly. Imagine having Parent constraing, open graph editor or Grease pencil built-in hotkeys.

Note the position of the next/previous keys and frames, this is the most important thing when like me you work in the manner of a traditional 2d animator and constantly “flip your drawings”. Bare in mind I am right handed. Left handed people, share your layout!

Click on the picture to zoom in.

Related posts:
My Maya settings and preferences

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