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Back to 3dmax

Posted on September 21, 2006  1 Comment
Filed under Portfolio, Sculpture


Since I started AM I had to give up on many things and 3d modeling is one of them. Since we are at the last week of class3 I finally found a bit of time to work on this little guy. The design is from Daniel Martinez Lara www.pepeland.com from his short “Changes” which I highly recommend.

I am pretty much done with the head and will probably start the rest of the body tomorrow night. If anyone is interested I used the edge loop workflow with the basic 3dmax7 tools.

Comments

One Response to “Back to 3dmax”

  1. Maciek Gliwa on September 21st, 2006 06:21

    hehe,
    awesome character! I love it!

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