If like me you couldn’t make it to CTNX this year, don’t despair. Tina Price and her crew are offering a free broadcast with demos and live interviews of several participants. Click on the following picture to access it. I think you can also ask questions in realtime….. too bad I only realized that late yesterday.
There is also a paying option to access some of the conferences Live and On Demand for $55 but I can’t find much informations about it. I think it is only the main conferences held in the Marriott’s ballroom. It is a pretty cool option as it is like being at CTN and avoiding the schedules reshuffles, long queues and accompanying queue jumpers without paying for the unattainable VIP pass ;-)
It would be awesome if the conferences held in the tents and secondary venues were also broadcast as those were just as much interesting and sometimes even better last year.
Here is where you would order the paying option and I have been told the content will still be available 15 days after the show ends.
Thanks Tina, your crew and all the volunteers. With the addition of the live broadcast and recording, CTN is definitely a one of a kind event.
Back from CTN 2012
They were so nice they even shared some behind the scenes videos showing their process, the rendering (using Arnold) and a rig demo.
After reading a very positive review by an artist called Frenden, I wanted to see if that $50 tablet was really so much better than the much beloved Wacom branded tablets that cost three to four times more.
I have been using Wacom tablets since 1998, the Ultrapad A5 being my first model. I have also owned several Windows TabletPCs equipped with Wacom digitizers. To put it bluntly, I used to be a Wacom fanboy and would regularly make fun of people buying other brands.
One day, a post on the now defunct Drawn.ca attracted my attention. Frenden was claiming that he had switched from his $2.500 Cintiq to a mere $55 Monoprice tablet and I couldn’t believe my eyes when I witnessed how clean his lines are (see for yourself). The Monoprice tablet is not available in France so I made the most of my recent London Life Drawing boot camp to order the 10×6 model and give it a try.
I have only been using the tablet for a week so hopefully I will be able to iron out some little issues I am having in the following weeks. So far it works amazingly well in Manga Studio Pro, Paint Tool SAI and Zbrush. The quality of the line and the pressure sensitivity is way better than my Intuos 3.
I do have an issue with the line quality in Photoshop CS6 64bit on Windows 7 but I will be testing it on Windows 8 next week.
So far, I am really liking it and the Intuos 3 has been gathering dust for the past 7 days. It is very likely that I will sell the Intuos 3, UNLESS, I can’t fix the Photoshop issue.
Let’s see how it goes, more to follow.
Just as a reminder, the Monoprice is equipped with an UC Logic digitizer which is the digitizer used in the Yiynova MSP 19U, an impressive piece of hardware usually refered as the Cintiq killer
Run and walks are the bread and butter of video game animators and unfortunately I hadn’t found a good source of references on that topic in the past.
Until today, I wasn’t bothered and used treadmill references since that’s mainly what they have been doing at Pixar from Monsters Inc to Up so if it is good for them, it should be good for me, but it is said that treadmill runs are actually different from the real thing.
My understanding of physics is so basic that I can’t see why it would be any different (does anyone actually understands inertia or references frames?) so I decided to do some research and was lucky to find two great references of World record marathon runner Haile Gebrselassie. One of him on a treadmill and a second one shot during a marathon. I didn’t spend too much time on walks since everybody’s walk is unique and I am pretty sure the difference would be too subtle.
Before you watch the videos and make up your mind, one thing I should mentioned is that the treadmill run was only a 4 minutes run and he was wiping his face with the towel in front of him few frames before the beginning of the footage. You can find the link to the original footage below. The video on the right is a real marathon race.
Here is a Vimeo version if you prefer
What can we notice?
The upper body is possibly slightly bent forward on the road race but I don’t think there is a real difference for the back leg to be honest, at least not at 30fps.
For runs, I would suggest people to pay attention to the running style instead and get to learn about the Pose Method.
The Pose method is dramatically different than a regular run since you hit the road with the ball of your foot rather than the heel so your calf muscle plays the role of a shock absorber rather than the sole of your expensive trainers and your knee joint, leading to less joint stress/pain. Hum it looks like I should do an other video showing regular runs compared to Pose ones ;-)
As animators we are having a tough time to understand runs but don’t worry…. so do runners!
This guy found out that depending on the brand of shoes he is wearing, or not wearing, he would hit the ground in a different manner, check out those great references:
What, wait! Three Ringling students made this?!?!! How the hell is this possible !
I just love it, especially the character design. Really good work guys! I want to see a sequel to this!
and here is a link to the artist’s blogs where you will find a great making of video:
While I am posting, here are some news for you. I am currently attending Nate Wragg’s “character design for production” class and it is awesome. I always manage to screw up and not respect the deadlines but the character I am working on is developing really nicely. I will be posting all my work when the class finishes but here is a little work in progress for you. We are not supposed to do any rendering but I felt I needed to shade this guy for this week’s turnaround.
I will probably share my Photoshop brushes at the end of the class. Here is that work in progress, the mouth is completely out of whack but I think it is a fun painting.
Francesco Giroldini, lighting tutorials
Hurry up!!! Only few seats left for the best online Storyboarding and Character design classes. I attended both last year and will highly recommend them! Nate and Steve not only have packed some great informations in their lectures, they also do great weekly demos.
One thing I want to mention about Steve’s class. It is not only a class on Storyboarding but also a class in Story. If you ever wanted to make short films or just get involved in the story process, this is the class for you.
I can’t believe there are still any seats left. Both Nate and Steve went to Calart, got jobs or Internships at Dreamworks and Pixar. You are basically paying for a proven CalArt class at a fraction of the cost….
Despite the whole industry having embraced the Bluray format for several years, they still don’t seem to be able to fit any “Behind the scene” videos or director’s comments on the enormous space that offer bluray discs. This is why we’d better celebrate the release of videos like that one, especially since it is a studio that is well known for being very secretive.
Steve Carell shows you how 3d is done at Mac Guff. It is great to see that Zébé is actually a real person. I thought he was just a myth, a machine that could crank up great drawings after great drawings ;-) Interesting he doesn’t work on a Cintiq. Make me feel better for not couching up for one myself.
I would love to be paid to draw more and realized the best way to achieve that would be to put together a 2d portfolio and apply for 2d animation related jobs when they come up.
I am certainly not giving up on 3d animation don’t worry, I just live in a place where there are just as many 2d and 3d positions. Ultimately, 2d and 3d skills work hand in hand so cultivate one and you will get stronger in the other one.
I just discovered some really fun and catchy music videos based on News footage with very colorful characters and doing a bit more research on how those were done, I realized they were using a music software plug-in called Auto-Tune which allows to tweak the pitch of an audio clip.
So I am not going to talk about Auto-tune, instead, I want to share with you a nice video clip where X-factor’s Simon Cowell does a great “Take” following a contestant’s attack on one of the jury. This is almost a “double take” and it is so cool to be able to see his thought process so clearly and more than anything, the fact that it happens at the same time he was finishing his previous action (he was lowering his “cold pop”).
Obviously, I also have to share those other fun music videos I found. Those are real characters!
Having studied Psychology and Ergonomy at University, it always bothers me when I have to use tools that haven’t been carefully thought out with the final user in mind.
Let me share with you the Maya hotkeys’ layout I have been using for the past few years. Just by looking at it, you will quickly understand how much more practical those hotkeys are. By having all the hotkeys on the left side of the keyboard, you don’t need to look at your hands anymore and have immediate access to the most useful scripts and tools. I wish changing hotkeys was as simple as in 3dsmax where you can save and load layouts on the fly. Imagine having Parent constraing, open graph editor or Grease pencil built-in hotkeys.
Note the position of the next/previous keys and frames, this is the most important thing when like me you work in the manner of a traditional 2d animator and constantly “flip your drawings”. Bare in mind I am right handed. Left handed people, share your layout!
Click on the picture to zoom in.
My Maya settings and preferences
Wondering what animation software Pixar uses to bring us magical movies like Monsters inc 2? Wonder no more!
In a latest Open Subdiv demo, Autodesk Meet the experts presentation, Pixar’s engineer lead Dirk Van Gelder lets us have a quick peek at his computer screen so we get to see what Pixar’s Marionette looks like.
If you didn’t know, the software’s 30th iteration of Marionette or Menv (the name comes from the original name, Modeling environment), is now called Presto, as a tribute to Doug Sweetland’s 2008 short film.
Around 18 minutes into the presentation, we can have a good look at the interface and see Monsters Inc’s University character, Dean Hardscrabble, the dean of the School of Scaring faculty, in motion. Here is a screenshot.
Instead of being displayed in the viewport as we are accustomed to, the controls or Avars (this is how they are called at Pixar) are tucked to the bottom right of the screen and displayed as some sort of advanced channel box or spreadsheet since this is the term used in AL, the ancestor of Pixar’s Menv.
An other interesting thing we notice is that Presto runs on Linux and the Gnome environment. This could be surprising when we think that Pixar’s CEO was also Apple’s CEO.
If you want to see Presto in action a little bit more, check out that Guardian’s interview with Toy Story 3′s Animation Supervisor Bobby Podesta : (the video seems to have been pulled out, here is an other one instead)
or that one with Sanjay Patel:
Ah and to finish this post, what a better way than posting Monsters University’s third trailer!!! As a side note, Monsters Inc is still my favourite Pixar feature ;-)
testing some asymetry and a facial expression in Zbrush. Fun stuff.
[update] Found a better material or MatCap
Oops, I guess I should have mentionned that before…. and it was actually planned month in advance…
After the success of Meet Ze Artist 2012. The good people from TigoboAnimation are organizing a new event this week in Angouleme.
The top guests this year will be Dreamworks’ Croods Art Director Christophe Lautrette, Dreamworks’ Vis Dev artist Arthur Fong, Character designer Florian Satzinger alias Paperwalker, Character designer Sylvain Deboissy who previously worked at Sony Pictures Animation and did a great job on Surf’s Up…
Check out the full schedule for the other conferences and workshops
I have been watching a lot of movies lately, hoping to find some great audio clips for my soon starting AnimSquad workshop.
Since I don’t like to feel I am wasting my time, I am also doodling in Paint Tool SAI, just to get better at it.
Drawing in SAI is a very relaxing activity, you should try, it will make you rediscover your Wacom tablet. In fact, I even stopped using my TabletPC and I don’t feel the need for a Cintiq.
Here is a drawing I did while watching Tombstone with my custom Tombow brushpen.
Just to let you know, I have decided to slow down the amount of posts related to animation news in order to dedicate my rare free time to my portfolio and showreel.
I should however direct you to three great websites that should get you covered with everything that goes on in the Animation industry. Splinebomb, Cartoon Brew and for the Spanish speakers, Arte y Animación.
Ah I was forgetting Jean-Denis Haas’ Spungella.
Arte y animacion just posted a cool 12 minutes video podcast by the way. A nice interview with Carlos and Jordi Grangel, the Directors of Grangel Studio
To my RSS addicts friends. With Google killing Google Reader in few month, what are your plans for the aftermath? Feedemon relying on Google Reader, I am out of luck and will need to switch to something else (Windows user here)
My friends Sebastien Lasserre and Sylvain Aubert just posted a funny video on the Vampire theme. It is mainly French play-on-words kind of humour but the facial expressions and fun acting backed by a catchy sound track and quirky sound design should make you laugh.
Have you ever seen wireframes of a Pixar character model or even a Pixar modeler’s demo reel ? Me neither, but that was until today!
Thanks to the recent adoption of Pinterest by animation enthusiasts, I just found the modeling showreel of Jonathan Paine, a fine modeler/sculptor who has worked on some of our beloved Pixar animated short films and features like Boundin’, One man band, Ratatouille, Cars, Up and also Blue Sky’s greatest IP : Ice Age.
If like me you have an obsession for polygon wireframes and naked meshes, head over to Vimeo to enjoy a great display of skills.
For this first week, our teacher Nathan Fowkes asked us to do 12 under one hour studies of photographs, paintings or any reference that we found interesting.
I have been collecting color scripts and movies screenshots for quite a while so finding references wasn’t difficult. Painting was an other story… I have a whole set of clean-up brushes for character designs but when it comes to painting, I realised all my brushes were of no use and had to find some new ones more appropriate for that kind of exercise. I also had no clue how to go about painting in Photoshop but my knowledge in oil painting and lighting came pretty handy.
Here is what I submitted for this week. The first one took me a very long time to do and I didn’t have time to adjust the colours but luckily I became much faster after having done several and the last ones were more enjoyable. You should try, it is a fun exercise. For each study I tried to work on something different, SSS, backlighting, color scheme…
Credits: Aurélien Prédal (1/2/5), Joaquin Sorolla , Roger Deakins (3/4)), Robert Richardson (7/9/10/11)
If you still haven’t bought “the Illusion of Life” or the “Frank and Ollie” DVD I don’t think you can really call yourself an animator!
There is nothing I can do for you regarding the Bible of Animation but if you were put off by the “Frank and Ollie” DVD’s NTSC only format you are in luck, Youtube user Paul Stanton posted a more or less legal copy of that fantastic and hearwarming documentary on Disney’s legendary animators Frank Thomas and Ollie Johnston.
If you are too cheap to buy the DVD, I highly recommend you to watch it before Disney’s legal department finds out.
I will take this opportunity to mention the AWN hosted Frank and Ollie website, a website whose content was created by Frank and Ollie themselves in (cough) glorious Comic sans. The website contains a great amount of animation notes you need to keep reminding yourselves.
Zbrush 4.4 and dynamesh are awesome. Mudbox’s interface makes way more sense but for some reason I prefer sculpting in Zbrush.
Here is a quick straight-ahead sketch I did yesterday as a way of procrastinating using mainly the clay tube brush.
If I was always that productive when procrastinating…..