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Pixar animation software part II

Posted on April 28, 2014 3 Comments
Filed under Animation

lighting-demo

There has been some development in the secrecy surrounding Pixar’s animation software in the past few weeks but before we get started, you might want to refresh yourself with the previous article I wrote about Menv and Presto.

Pixar animation software part 1

Pixar officially revealed their software Presto (aka Menv 13) to the world, in a jaw-dropping tech demo illustrating the benefit of relying on GPU and Nvidia latest tech for that matter.

Maya and other 3d animation softwares look so antiquated compared to Presto. Unlike Autodesk and their mono-threaded CPU viewport, it is quite obvious that Pixar engineers are listening to the users.

In the following video you will get to see some features animators have been screaming for and no-one seems to be listening to it.

Forget about having to constantly disconnect your sight from your model and having to keep half of your screen free for a silly GUI:
- Invisible on-viewport local trigger controls!

invisible-local-trigger-controls

- Realtime animation WITH hair!

realtime-animation

- Realtime shadows

realtime-shadows

The pose library is not that different from other software but some people might be interested to see it :

pose-librairy

Here is the extract from the demo followed by the full presentation showing the realtime lighting engine for which ….. I am very partial:

http://www.ustream.tv/embed/recorded/45386636

Related posts:
Pixar animation software part 1
So you want to be a rigger (TD) huh?
Pixar Brave wireframes

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